flash lite

29 Dec 2009

I initially wrote this as a comment in my previous post: Why Adobe's mobile strategy is fundamentally flawed as a response to Rachel Luxemburg's comment but it grew somewhat so, in the interest of keeping comments short and succinct, here it is in its own post:

"Frankly, if you’re that convinced that Flash simply isn’t suitable for the mobile space, then you’re right, you’re going to get very frustrated at Adobe for not giving up and going home." (Rachel)

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Follow-up: Why Adobe’s mobile strategy is fundamentally flawed

I'm not asking you to give up and go home. I'm asking you to stop playing the wrong game.

17 Mar 2008

As a Flash developer, I'm happy whenever anyone licenses anything Flash for any purpose whatsoever. It strengthens a platform that I love developing for. However, the news that Microsoft has licensed Flash Lite for its Windows Mobile phones doesn't excite me too greatly.

Flash Lite definitely has its place on mobile phones but that place is not to play back web-based Flash content. Flash Lite plays back Flash Lite content specifically created for phones and other devices like the Chumby. The best uses of it that I've seen are to build interface elements and other apps that integrate into the phone's operating system. Flash Lite cuts down development and testing time (and thus costs and time-to-market) considerably for such use cases.

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Microsoft licenses Flash Lite for mobile phones (yay or yawn?)