Follow-up: Why Adobe’s mobile strategy is fundamentally flawed
I'm not asking you to give up and go home. I'm asking you to stop playing the wrong game.
"Frankly, if you’re that convinced that Flash simply isn’t suitable for the mobile space, then you’re right, you’re going to get very frustrated at Adobe for not giving up and going home." (Rachel)
I'm not asking you to give up and go home. I'm asking you to stop playing the wrong game.
"They've told select developers that as long as they build their apps to support full screen resolution - rather than a fixed 320x480 - their apps should run just fine"
As nice as it might sound, you can't simply scale an app designed for a small screen and have it provide a good user experience on a large screen.
I got alerted to the article by a friend since my own iPhone app, 'avit, is mentioned in the comments by Michael R. Bernstein: (more...)
What bookstores need to do in this new age is to find new ways to compete. And I sure hope that they do because I, for one, love bookstores.
A virtual machine is always going to be a couple of steps behind native applications in terms of device-specific support. It's a losing game. The focus is wrong.
Wow - can't believe we are giving away free laptops to all paid PDC attendees! Very cool! #pdc09
Yes, giving away free laptops to developers is desperation. But it's the same desperation every platform vendor should be feeling.