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	<title>Comments on: Using the Wiimote buttons in Flash</title>
	<atom:link href="http://aralbalkan.com/825/feed" rel="self" type="application/rss+xml" />
	<link>http://aralbalkan.com/825</link>
	<description>Changing the world through technology and oratory.</description>
	<pubDate>Fri, 21 Nov 2008 22:40:17 +0000</pubDate>
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		<title>By: æ¬¢è¿Žwiimoteå’Œnunchckä¸¤å…„å¼Ÿ äºŽ é²¸ç”·ä¸Žäº’åŠ¨æ–°åª’ä½“</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-76843</link>
		<dc:creator>æ¬¢è¿Žwiimoteå’Œnunchckä¸¤å…„å¼Ÿ äºŽ é²¸ç”·ä¸Žäº’åŠ¨æ–°åª’ä½“</dc:creator>
		<pubDate>Sun, 14 Oct 2007 15:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-76843</guid>
		<description>[...] æå‰æ‹‰å‡ºæ¨ªå¹…ï¼Œ æ¬¢è¿Žæ··ä¸–å¤§é­”çŽ‹wiimoteå’Œnunchckä¸¤å…„å¼Ÿ! å¤§é—¹linux,mac osx,windowsçš„ä¸¤å…„å¼Ÿï¼Œè¯¦æƒ… è¸¢ç¿»flashç•Œ,max/mspç•Œä»¥åŠdj,vjç•Œçš„ä¸¤å…„å¼Ÿï¼Œ ä»Šæ—¥ä»Žé¦™æ¸¯å¯ç¨‹ï¼Œé¢„è®¡ä¸‰æ—¥åŽå±ˆå°ŠäºŽé²¸é±¼æ‰‹ä¸­ã€‚ [...]</description>
		<content:encoded><![CDATA[<p>[...] æå‰æ‹‰å‡ºæ¨ªå¹…ï¼Œ æ¬¢è¿Žæ··ä¸–å¤§é­”çŽ‹wiimoteå’Œnunchckä¸¤å…„å¼Ÿ! å¤§é—¹linux,mac osx,windowsçš„ä¸¤å…„å¼Ÿï¼Œè¯¦æƒ… è¸¢ç¿»flashç•Œ,max/mspç•Œä»¥åŠdj,vjç•Œçš„ä¸¤å…„å¼Ÿï¼Œ ä»Šæ—¥ä»Žé¦™æ¸¯å¯ç¨‹ï¼Œé¢„è®¡ä¸‰æ—¥åŽå±ˆå°ŠäºŽé²¸é±¼æ‰‹ä¸­ã€‚ [...]</p>
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	<item>
		<title>By: Chris</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-70376</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 07 Sep 2007 22:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-70376</guid>
		<description>Checkout wiiflash.org</description>
		<content:encoded><![CDATA[<p>Checkout wiiflash.org</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aral</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-61431</link>
		<dc:creator>Aral</dc:creator>
		<pubDate>Fri, 13 Jul 2007 08:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-61431</guid>
		<description>@dvanex: Check out Mario's solution in the trackbacks. He uses a generated SWF and LocalConnection to proxy the key codes from JavaScript to Flash. Works really well. So yes, it can be done :) It would be better if native support was added in the future though.</description>
		<content:encoded><![CDATA[<p>@dvanex: Check out Mario&#8217;s solution in the trackbacks. He uses a generated SWF and LocalConnection to proxy the key codes from JavaScript to Flash. Works really well. So yes, it can be done <img src='http://aralbalkan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> It would be better if native support was added in the future though.</p>
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	</item>
	<item>
		<title>By: dvanex</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-61398</link>
		<dc:creator>dvanex</dc:creator>
		<pubDate>Fri, 13 Jul 2007 04:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-61398</guid>
		<description>If you want the short answer, no. The problem is that the version of flash on the wii cannot or cannot with typical functions interpret butons from the wiimote. Mabye it would be possible to, as adam has done recieve the wiimotes bluetooth data on a computer. The data could be modified by a program to contain key signatures that flash could interperate. It could then transmit the modified data to the wii and viola, you now have a solution that will have cost you hundreds of hours and dollars, if it works.</description>
		<content:encoded><![CDATA[<p>If you want the short answer, no. The problem is that the version of flash on the wii cannot or cannot with typical functions interpret butons from the wiimote. Mabye it would be possible to, as adam has done recieve the wiimotes bluetooth data on a computer. The data could be modified by a program to contain key signatures that flash could interperate. It could then transmit the modified data to the wii and viola, you now have a solution that will have cost you hundreds of hours and dollars, if it works.</p>
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	<item>
		<title>By: &#40120;&#30007;&#19982;&#20114;&#21160;&#26032;&#23186;&#20307;/Interactive &#187; Blog Archive &#187; ??wiimote?nunchck???</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-55096</link>
		<dc:creator>&#40120;&#30007;&#19982;&#20114;&#21160;&#26032;&#23186;&#20307;/Interactive &#187; Blog Archive &#187; ??wiimote?nunchck???</dc:creator>
		<pubDate>Thu, 21 Jun 2007 17:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-55096</guid>
		<description>[...] ??????? ???????wiimote?nunchck???! ??linux,mac osx,windows??????? ??flash?,max/msp???dj,vj?????? ????????????????????? [...]</description>
		<content:encoded><![CDATA[<p>[...] ??????? ???????wiimote?nunchck???! ??linux,mac osx,windows??????? ??flash?,max/msp???dj,vj?????? ????????????????????? [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hackszine.com</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-54870</link>
		<dc:creator>Hackszine.com</dc:creator>
		<pubDate>Thu, 21 Jun 2007 03:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-54870</guid>
		<description>&lt;strong&gt;HOWTO use the Wiimote buttons in Flash...&lt;/strong&gt;

 A while back, WiiNintendo posted the keycodes that are detectable by Javascript when the Wii's buttons are pressed. With this ability, you can create Javascript games that will play on your Wii. Unfortunately, even though the Wii browser ships......</description>
		<content:encoded><![CDATA[<p><strong>HOWTO use the Wiimote buttons in Flash&#8230;</strong></p>
<p> A while back, WiiNintendo posted the keycodes that are detectable by Javascript when the Wii&#8217;s buttons are pressed. With this ability, you can create Javascript games that will play on your Wii. Unfortunately, even though the Wii browser ships&#8230;&#8230;</p>
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	</item>
	<item>
		<title>By: WiiOpera @ Wiki (PukiWiki/TrackBack 0.3)</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-28302</link>
		<dc:creator>WiiOpera @ Wiki (PukiWiki/TrackBack 0.3)</dc:creator>
		<pubDate>Fri, 04 May 2007 22:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-28302</guid>
		<description>&lt;strong&gt;åŸºç¤Žæƒ…å ±...&lt;/strong&gt;

åŸºç¤Žæƒ…å ±   Wiiã§ä¾¿åˆ©ãªãƒ„ãƒ¼ãƒ«ã‚’é–‹ç™ºã™ã‚‹éš›ã«æ°—ã‚’ã¤ã‘ãªã‘ã‚Œã°ãªã‚‰ãªã„äº‹ç­‰ ãƒ–ãƒ©ã‚¦ã‚¶ä»•æ§˜ã‚‚ç›®ã«é€šã—ã¦ãŠãã¨ã„ã„ã‹ã‚‚  â–²&#160;â–¼å…¨ä½“   ãƒ•ã‚©ãƒ³ãƒˆã‚µã‚¤ã‚ºã¯24pxç¨‹åº¦ãŒã„ã„ã‚‰ã—ã„ã€‚å¤§æ–‡å­—ã§...</description>
		<content:encoded><![CDATA[<p><strong>åŸºç¤Žæƒ…å ±&#8230;</strong></p>
<p>åŸºç¤Žæƒ…å ±   Wiiã§ä¾¿åˆ©ãªãƒ„ãƒ¼ãƒ«ã‚’é–‹ç™ºã™ã‚‹éš›ã«æ°—ã‚’ã¤ã‘ãªã‘ã‚Œã°ãªã‚‰ãªã„äº‹ç­‰ ãƒ–ãƒ©ã‚¦ã‚¶ä»•æ§˜ã‚‚ç›®ã«é€šã—ã¦ãŠãã¨ã„ã„ã‹ã‚‚  â–²&nbsp;â–¼å…¨ä½“   ãƒ•ã‚©ãƒ³ãƒˆã‚µã‚¤ã‚ºã¯24pxç¨‹åº¦ãŒã„ã„ã‚‰ã—ã„ã€‚å¤§æ–‡å­—ã§&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Creattica - Flash &#187; Blog Archive &#187; Playing Flash on the Wii</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-27121</link>
		<dc:creator>Creattica - Flash &#187; Blog Archive &#187; Playing Flash on the Wii</dc:creator>
		<pubDate>Wed, 02 May 2007 10:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-27121</guid>
		<description>[...] The Wii is capable of running a special version of the Opera browser called &#34;Internet Channel&#34; which if you ask me is a bit of strange name, but anyhow&#8230; And on this browser, you can run Adobe Flash 7 player! There are of course limitations which your PC doesn&#8217;t have, for example the resolution is limited to 640&#215;480 and under, the wiimote takes some extra effort, sometimes needs Javascript and of course you don&#8217;t have a keyboard on the wii, so keyboard actions are out! [...]</description>
		<content:encoded><![CDATA[<p>[...] The Wii is capable of running a special version of the Opera browser called &quot;Internet Channel&quot; which if you ask me is a bit of strange name, but anyhow&#8230; And on this browser, you can run Adobe Flash 7 player! There are of course limitations which your PC doesn&#8217;t have, for example the resolution is limited to 640&#215;480 and under, the wiimote takes some extra effort, sometimes needs Javascript and of course you don&#8217;t have a keyboard on the wii, so keyboard actions are out! [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-25743</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sat, 28 Apr 2007 13:39:38 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-25743</guid>
		<description>I've always been trying to make games for comercial game systems, and have found that you can sometimes just find the PC keyboard keys that corospond to the game systems controls. After playing a few games designed for the wii that use the wiimotes buttons, I think I've found a few keys.
Wii      =   PC
D-Pad = arrow keys
1        =    a
2        =    s
Let me know if I'm wrong, but I think they work. So, wouldn't it just be as simple as programing the flash to respond to those PC keys instead?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve always been trying to make games for comercial game systems, and have found that you can sometimes just find the PC keyboard keys that corospond to the game systems controls. After playing a few games designed for the wii that use the wiimotes buttons, I think I&#8217;ve found a few keys.<br />
Wii      =   PC<br />
D-Pad = arrow keys<br />
1        =    a<br />
2        =    s<br />
Let me know if I&#8217;m wrong, but I think they work. So, wouldn&#8217;t it just be as simple as programing the flash to respond to those PC keys instead?</p>
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	<item>
		<title>By: blog aggregatore programmazione flash &#187; Blog Archive &#187; Other links for Wii and Flash</title>
		<link>http://aralbalkan.com/825/comment-page-1#comment-22620</link>
		<dc:creator>blog aggregatore programmazione flash &#187; Blog Archive &#187; Other links for Wii and Flash</dc:creator>
		<pubDate>Wed, 18 Apr 2007 07:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/825#comment-22620</guid>
		<description>[...] . fwiidom.org . wiiplayable.com . aral balkan 1 . aral balkan 2 . wiihacks . wiiNintendo . freesome.com [...]</description>
		<content:encoded><![CDATA[<p>[...] . fwiidom.org . wiiplayable.com . aral balkan 1 . aral balkan 2 . wiihacks . wiiNintendo . freesome.com [...]</p>
]]></content:encoded>
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