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	<title>Comments on: AsUnit-X: AsUnit XUL UI for OS X</title>
	<atom:link href="http://aralbalkan.com/798/feed" rel="self" type="application/rss+xml" />
	<link>http://aralbalkan.com/798</link>
	<description>Passionate geekisms.</description>
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		<title>By: ugg boots</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-261861</link>
		<dc:creator>ugg boots</dc:creator>
		<pubDate>Tue, 14 Dec 2010 03:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-261861</guid>
		<description>we feel so glad to have you visit our website, we here mainly introsuce our leading product&lt;a href=&quot;http://www.uggboots7777.com&quot; rel=&quot;nofollow&quot;&gt;ugg boots&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>we feel so glad to have you visit our website, we here mainly introsuce our leading product<a href="http://www.uggboots7777.com" rel="nofollow">ugg boots</a></p>
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		<title>By: Ahmed Abbas</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-260311</link>
		<dc:creator>Ahmed Abbas</dc:creator>
		<pubDate>Tue, 25 May 2010 02:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-260311</guid>
		<description>This is wonderful, I have a small note, When creating a Test Runner FLA, the classpath for ActionScript 2.0 Settings should be like this instead:
/Applications/asunit-x.app/Contents/Frameworks/asunit/as25
with changing the last folder of course to match the current framework ..</description>
		<content:encoded><![CDATA[<p>This is wonderful, I have a small note, When creating a Test Runner FLA, the classpath for ActionScript 2.0 Settings should be like this instead:<br />
/Applications/asunit-x.app/Contents/Frameworks/asunit/as25<br />
with changing the last folder of course to match the current framework ..</p>
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	</item>
	<item>
		<title>By: Danyal</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-260035</link>
		<dc:creator>Danyal</dc:creator>
		<pubDate>Wed, 21 Apr 2010 09:09:44 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-260035</guid>
		<description>Do you know of any nice big example projects using ASUnit that can be downloaded, that show how ASUnit is used in anger?  All of the examples I can find are very contrived and simple.</description>
		<content:encoded><![CDATA[<p>Do you know of any nice big example projects using ASUnit that can be downloaded, that show how ASUnit is used in anger?  All of the examples I can find are very contrived and simple.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gloria W</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-191054</link>
		<dc:creator>Gloria W</dc:creator>
		<pubDate>Sun, 19 Oct 2008 23:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-191054</guid>
		<description>Great mini tutorial, thanks - I’ve been struggling with this all week</description>
		<content:encoded><![CDATA[<p>Great mini tutorial, thanks &#8211; I’ve been struggling with this all week</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-159143</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Mon, 23 Jun 2008 17:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-159143</guid>
		<description>I&#039;m using ASUnit-X to set up some unit testing on pre-existing classes and was wondering if there is a way to disable the attempt to overwrite the class .as file when you go to create the test. I don&#039;t want to risk overwriting the classes that are already written. I know it is simple to just hit &quot;no&quot; when prompted but I want to make the process as streamlined as possible when explaining it to some other people. Thanks!</description>
		<content:encoded><![CDATA[<p>I&#8217;m using ASUnit-X to set up some unit testing on pre-existing classes and was wondering if there is a way to disable the attempt to overwrite the class .as file when you go to create the test. I don&#8217;t want to risk overwriting the classes that are already written. I know it is simple to just hit &#8220;no&#8221; when prompted but I want to make the process as streamlined as possible when explaining it to some other people. Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: trebor</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-138798</link>
		<dc:creator>trebor</dc:creator>
		<pubDate>Tue, 22 Apr 2008 20:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-138798</guid>
		<description>i&#039;m having some trouble with asunix-x.  i&#039;m using flex 3 and flash 9, which i assume to the the problem.  i cant locate the correct &quot;Classes&quot; directory for the class path.  i also see various errors during class creation, which makes sense if it can&#039;t find stuff.  any clues as to what i should set the classpath to?  thanks.</description>
		<content:encoded><![CDATA[<p>i&#8217;m having some trouble with asunix-x.  i&#8217;m using flex 3 and flash 9, which i assume to the the problem.  i cant locate the correct &#8220;Classes&#8221; directory for the class path.  i also see various errors during class creation, which makes sense if it can&#8217;t find stuff.  any clues as to what i should set the classpath to?  thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sunil Gupta</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-115239</link>
		<dc:creator>Sunil Gupta</dc:creator>
		<pubDate>Sat, 16 Feb 2008 15:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-115239</guid>
		<description>I tried AsUnit and it just works like a charm.</description>
		<content:encoded><![CDATA[<p>I tried AsUnit and it just works like a charm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yuri</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-83588</link>
		<dc:creator>Yuri</dc:creator>
		<pubDate>Fri, 09 Nov 2007 04:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-83588</guid>
		<description>Are there any know issues with ASUnit and Vista? Can&#039;t seem to get in working.

Any help...please?</description>
		<content:encoded><![CDATA[<p>Are there any know issues with ASUnit and Vista? Can&#8217;t seem to get in working.</p>
<p>Any help&#8230;please?</p>
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	</item>
	<item>
		<title>By: Suite75 Development Blog &#187; AsUnit on OS X</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-17058</link>
		<dc:creator>Suite75 Development Blog &#187; AsUnit on OS X</dc:creator>
		<pubDate>Fri, 23 Mar 2007 11:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-17058</guid>
		<description>[...] I&#8217;m looking at AsUnit to start unit testing the Floorplanner. Aral Balkan has written a post AsUnit-X: AsUnit XUL UI for OS X on an easy way to get started on OS X. I&#8217;ll keep you posted on the progress! [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m looking at AsUnit to start unit testing the Floorplanner. Aral Balkan has written a post AsUnit-X: AsUnit XUL UI for OS X on an easy way to get started on OS X. I&#8217;ll keep you posted on the progress! [...]</p>
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	</item>
	<item>
		<title>By: &#187; Blog Archive &#187; ASUnit Step-By-Step: Part One</title>
		<link>http://aralbalkan.com/798/comment-page-1#comment-13803</link>
		<dc:creator>&#187; Blog Archive &#187; ASUnit Step-By-Step: Part One</dc:creator>
		<pubDate>Fri, 09 Mar 2007 20:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://aralbalkan.com/798#comment-13803</guid>
		<description>[...] ASUnit.org: Download and Install ASUnit is available at http://asunit.org/. ASUnit is a framework that provides a more elegant and rigorous test environment than the crude example above, and is based on the conventions set by other testing platforms like Java’s JUnit. On the ASUnit web site, you will see 3 different downloads. One is just the ActionScript classes, the second contains the AsUnit.exe desktop executable, and the third is a Flash IDE extension that creates test cases for you in Flash. I recommend you download the package that includes the AsUnit.exe executable, which is what I will be using in this article. The AsUnit.exe is a desktop program that creates your test classes for you. The download also includes the ASUnit classes for AS2 and AS3 projects. Windows: http://sourceforge.net/project/showfiles.php?group_id=108947&amp;package_id=168969 OSX: http://aralbalkan.com/798 [...]</description>
		<content:encoded><![CDATA[<p>[...] ASUnit.org: Download and Install ASUnit is available at <a href="http://asunit.org/" rel="nofollow">http://asunit.org/</a>. ASUnit is a framework that provides a more elegant and rigorous test environment than the crude example above, and is based on the conventions set by other testing platforms like Java’s JUnit. On the ASUnit web site, you will see 3 different downloads. One is just the ActionScript classes, the second contains the AsUnit.exe desktop executable, and the third is a Flash IDE extension that creates test cases for you in Flash. I recommend you download the package that includes the AsUnit.exe executable, which is what I will be using in this article. The AsUnit.exe is a desktop program that creates your test classes for you. The download also includes the ASUnit classes for AS2 and AS3 projects. Windows: <a href="http://sourceforge.net/project/showfiles.php?group_id=108947&#038;package_id=168969" rel="nofollow">http://sourceforge.net/project/showfiles.php?group_id=108947&#038;package_id=168969</a> OSX: <a href="http://aralbalkan.com/798" rel="nofollow">http://aralbalkan.com/798</a> [...]</p>
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