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	<title>Comments on: Crash Flash in 4 lines of code (more fun than a barrel of monkeys)</title>
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	<link>http://aralbalkan.com/238</link>
	<description>Changing the world through technology and oratory.</description>
	<pubDate>Thu, 04 Dec 2008 20:33:27 +0000</pubDate>
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		<title>By: Jon</title>
		<link>http://aralbalkan.com/238/comment-page-1#comment-124</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 12 Jan 2005 18:32:26 +0000</pubDate>
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		<description>oh ... simple flaw in logic.  Didn't read that part.</description>
		<content:encoded><![CDATA[<p>oh &#8230; simple flaw in logic.  Didn&#8217;t read that part.</p>
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		<title>By: Jon</title>
		<link>http://aralbalkan.com/238/comment-page-1#comment-123</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 12 Jan 2005 18:30:47 +0000</pubDate>
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		<description>Well...I hate to be the one to say it but, DUH!!!&lt;br /&gt;
&lt;br /&gt;
What you've done is ballooned the memory usage of Flash way up.  I don't even think any word editing program can handle 25 quintillion characters.&lt;br /&gt;
&lt;br /&gt;
Here's what you did and why you crashed the Player.&lt;br /&gt;
&lt;br /&gt;
Resulting number of characters after your script (double the character count for 100 iterations, starting with 20 characters): 2.53530120045646e+31&lt;br /&gt;
&lt;br /&gt;
Yea.  That's just over 25 quintillion (in the british system, nonillion for the english system).  You won't get a script error because the script actually only gets run 100 times (that's really minor).  What you did is blow the memory out the window.&lt;br /&gt;
&lt;br /&gt;
No wonder you busted it.  Hehe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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		<content:encoded><![CDATA[<p>Well&#8230;I hate to be the one to say it but, DUH!!!</p>
<p>What you&#8217;ve done is ballooned the memory usage of Flash way up.  I don&#8217;t even think any word editing program can handle 25 quintillion characters.</p>
<p>Here&#8217;s what you did and why you crashed the Player.</p>
<p>Resulting number of characters after your script (double the character count for 100 iterations, starting with 20 characters): 2.53530120045646e+31</p>
<p>Yea.  That&#8217;s just over 25 quintillion (in the british system, nonillion for the english system).  You won&#8217;t get a script error because the script actually only gets run 100 times (that&#8217;s really minor).  What you did is blow the memory out the window.</p>
<p>No wonder you busted it.  Hehe.</p>
<p></p>
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		<title>By: Jon</title>
		<link>http://aralbalkan.com/238/comment-page-1#comment-122</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 12 Jan 2005 18:28:19 +0000</pubDate>
		<guid isPermaLink="false">#comment-122</guid>
		<description>Well...I hate to be the one to say it but, DUH!!!&lt;br /&gt;
&lt;br /&gt;
What you've done is ballooned the memory usage of Flash way up.  I don't even think any word editing program can handle 25 quintillion characters.&lt;br /&gt;
&lt;br /&gt;
Here's what you did and why you crashed the Player.&lt;br /&gt;
&lt;br /&gt;
var t = 20; // num characters&lt;br /&gt;
for (var i = 0; i</description>
		<content:encoded><![CDATA[<p>Well&#8230;I hate to be the one to say it but, DUH!!!</p>
<p>What you&#8217;ve done is ballooned the memory usage of Flash way up.  I don&#8217;t even think any word editing program can handle 25 quintillion characters.</p>
<p>Here&#8217;s what you did and why you crashed the Player.</p>
<p>var t = 20; // num characters<br />
for (var i = 0; i</p>
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